LuaHandleRetStartLuckyDraw = {} function LuaHandleRetStartLuckyDraw.HandlePacket(mem) require "LuaDistributesRetStartLuckyDraw" local packet = LuaDistributesRetStartLuckyDraw.ExtraPacket(mem) --print(packet) print("LuaHandleRetStartLuckyDraw.HandlePacket(mem)") local uiObj = CS.LuaUIManager.Instance:GetUIInstance("MysticalBoxRoot") if uiObj == nil then print("uiObj is nil") end uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("MysticalBoxUI.OnStartLuckyDrawRet", packet) end