LuaHandleRetDrawPoolInfo = {} function LuaHandleRetDrawPoolInfo.HandlePacket(mem) require "LuaDistributesRetDrawPoolInfo" local packet = LuaDistributesRetDrawPoolInfo.ExtraPacket(mem) -- print(packet) print("LuaHandleRetDrawPoolInfo.HandlePacket") -- Util.Print(packet) local uiObj = CS.LuaUIManager.Instance:GetUIInstance("MysticalBoxRoot") if uiObj == nil then print("uiObj is nil") end uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("MysticalBoxUI.OnRetDrawPoolInfo", packet) end