LuaHandleRetChooseProp = {} function LuaHandleRetChooseProp.HandlePacket(mem) require "LuaDistributesRetChooseProp" local packet = LuaDistributesRetChooseProp.ExtraPacket(mem) --print(packet) local ret = packet print("LuaHandleRetChooseProp.HandlePacket(mem)") Util.Print(ret) local groupId = packet.groupId local boxId = packet.boxId local state = packet.state local uiObj = CS.LuaUIManager.Instance:GetUIInstance("MysticalBoxRoot") if uiObj == nil then print("uiObj is nil") end if state >= 1 then uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("MysticalBoxUI.OnSelectedRet", packet) else uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("MysticalBoxUI.OnUnSelectedRet", packet) end end