LuaDistributesValhallaGeneral = {} LuaDistributesValhallaGeneral.sysID = 0 LuaDistributesValhallaGeneral.cmdID = 0 function LuaDistributesValhallaGeneral.ExtraPacket(memStream) -- print('ExtraPacket:'..memStream.Length) local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream) local sysID = binaryReader:ReadByte() local cmdID = binaryReader:ReadByte() packet = LuaDistributesValhallaGeneral.ReadPacket(binaryReader) return packet end function LuaDistributesValhallaGeneral.SendPacket(packet) local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesValhallaGeneral.sysID, LuaDistributesValhallaGeneral.cmdID) if(packet['guid'] == nil) then packet['guid'] = 0 end message:WriteLong(packet['guid']) if(packet['id'] == nil) then packet['id'] = 0 end message:WriteInt(packet['id']) if(packet['level'] == nil) then packet['level'] = 0 end message:WriteInt(packet['level']) if(packet['exp'] == nil) then packet['exp'] = 0 end message:WriteInt(packet['exp']) if(packet['star'] == nil) then packet['star'] = 0 end message:WriteInt(packet['star']) if(equips == nil) then equips = {} end message:WriteInt(#packet['equips']) for k,v in ipairs(packet['equips']) do require "LuaDistributesGeneralEquip" LuaDistributesGeneralEquip.WritePacket(v, binaryWriter) end message:Send() end function LuaDistributesValhallaGeneral.ReadPacket(binaryReader) local packet = {} packet['guid'] = binaryReader:ReadInt64() packet['id'] = binaryReader:ReadInt32() packet['level'] = binaryReader:ReadInt32() packet['exp'] = binaryReader:ReadInt32() packet['star'] = binaryReader:ReadInt32() packet['equips'] = {} local equipsCnt = binaryReader:ReadInt32() for i=1,equipsCnt,1 do require "LuaDistributesGeneralEquip" packet['equips'][i] = LuaDistributesGeneralEquip.ReadPacket(binaryReader) end return packet end