LuaDistributesRetVipRewardInfo = {} LuaDistributesRetVipRewardInfo.sysID = 13 LuaDistributesRetVipRewardInfo.cmdID = 4 function LuaDistributesRetVipRewardInfo.ExtraPacket(memStream) -- print('ExtraPacket:'..memStream.Length) local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream) local sysID = binaryReader:ReadByte() local cmdID = binaryReader:ReadByte() packet = LuaDistributesRetVipRewardInfo.ReadPacket(binaryReader) return packet end function LuaDistributesRetVipRewardInfo.SendPacket(packet) local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesRetVipRewardInfo.sysID, LuaDistributesRetVipRewardInfo.cmdID) if(packet['_NodeId'] == nil) then packet['_NodeId'] = 0 end message:WriteInt(packet['_NodeId']) if(_RewardState == nil) then _RewardState = {} end message:WriteInt(#packet['_RewardState']) for k,v in ipairs(packet['_RewardState']) do if(v == nil) then v = 0 end message:WriteInt(v) end message:Send() end function LuaDistributesRetVipRewardInfo.ReadPacket(binaryReader) local packet = {} packet['_NodeId'] = binaryReader:ReadInt32() packet['_RewardState'] = {} local _RewardStateCnt = binaryReader:ReadInt32() for i=1,_RewardStateCnt,1 do packet['_RewardState'][i] = binaryReader:ReadInt32() end return packet end