LuaDistributesRankActivityRewardInfo = {} LuaDistributesRankActivityRewardInfo.sysID = 0 LuaDistributesRankActivityRewardInfo.cmdID = 0 function LuaDistributesRankActivityRewardInfo.ExtraPacket(memStream) -- print('ExtraPacket:'..memStream.Length) local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream) local sysID = binaryReader:ReadByte() local cmdID = binaryReader:ReadByte() packet = LuaDistributesRankActivityRewardInfo.ReadPacket(binaryReader) return packet end function LuaDistributesRankActivityRewardInfo.SendPacket(packet) local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesRankActivityRewardInfo.sysID, LuaDistributesRankActivityRewardInfo.cmdID) if(packet['reward_id'] == nil) then packet['reward_id'] = 0 end message:WriteLong(packet['reward_id']) if(packet['guid'] == nil) then packet['guid'] = 0 end message:WriteLong(packet['guid']) if(packet['name'] == nil) then packet['name'] = "" end message:WriteString(packet['name']) if(packet['progress'] == nil) then packet['progress'] = 0 end message:WriteInt(packet['progress']) if(packet['reward_status'] == nil) then packet['reward_status'] = 0 end message:WriteInt(packet['reward_status']) if(packet['start_pos'] == nil) then packet['start_pos'] = 0 end message:WriteInt(packet['start_pos']) if(packet['end_pos'] == nil) then packet['end_pos'] = 0 end message:WriteInt(packet['end_pos']) if(reward_item == nil) then reward_item = {} end message:WriteInt(#packet['reward_item']) for k,v in ipairs(packet['reward_item']) do require "LuaDistributesMarketingActAwardItem" LuaDistributesMarketingActAwardItem.WritePacket(v, binaryWriter) end message:Send() end function LuaDistributesRankActivityRewardInfo.ReadPacket(binaryReader) local packet = {} packet['reward_id'] = binaryReader:ReadInt64() packet['guid'] = binaryReader:ReadInt64() packet['name'] = CS.BinaryMessageHandle.ReadString(binaryReader) packet['progress'] = binaryReader:ReadInt32() packet['reward_status'] = binaryReader:ReadInt32() packet['start_pos'] = binaryReader:ReadInt32() packet['end_pos'] = binaryReader:ReadInt32() packet['reward_item'] = {} local reward_itemCnt = binaryReader:ReadInt32() for i=1,reward_itemCnt,1 do require "LuaDistributesMarketingActAwardItem" packet['reward_item'][i] = LuaDistributesMarketingActAwardItem.ReadPacket(binaryReader) end return packet end