LuaDistributesMazeInfoReq = {} LuaDistributesMazeInfoReq.sysID = 53 LuaDistributesMazeInfoReq.cmdID = 2 function LuaDistributesMazeInfoReq.ExtraPacket(memStream) -- print('ExtraPacket:'..memStream.Length) local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream) local sysID = binaryReader:ReadByte() local cmdID = binaryReader:ReadByte() packet = LuaDistributesMazeInfoReq.ReadPacket(binaryReader) return packet end function LuaDistributesMazeInfoReq.SendPacket(packet) local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesMazeInfoReq.sysID, LuaDistributesMazeInfoReq.cmdID) if(packet['activityId'] == nil) then packet['activityId'] = 0 end message:WriteInt(packet['activityId']) message:Send() end function LuaDistributesMazeInfoReq.ReadPacket(binaryReader) local packet = {} packet['activityId'] = binaryReader:ReadInt32() return packet end