LuaDistributesChildrenInteract = {} LuaDistributesChildrenInteract.sysID = 0 LuaDistributesChildrenInteract.cmdID = 0 function LuaDistributesChildrenInteract.ExtraPacket(memStream) -- print('ExtraPacket:'..memStream.Length) local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream) local sysID = binaryReader:ReadByte() local cmdID = binaryReader:ReadByte() packet = LuaDistributesChildrenInteract.ReadPacket(binaryReader) return packet end function LuaDistributesChildrenInteract.SendPacket(packet) local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesChildrenInteract.sysID, LuaDistributesChildrenInteract.cmdID) if(packet['curSatiety'] == nil) then packet['curSatiety'] = 0 end message:WriteInt(packet['curSatiety']) if(packet['curClean'] == nil) then packet['curClean'] = 0 end message:WriteInt(packet['curClean']) if(packet['curHealth'] == nil) then packet['curHealth'] = 0 end message:WriteInt(packet['curHealth']) if(packet['curMood'] == nil) then packet['curMood'] = 0 end message:WriteInt(packet['curMood']) if(packet['expectExp'] == nil) then packet['expectExp'] = 0 end message:WriteInt(packet['expectExp']) if(packet['remainTimes'] == nil) then packet['remainTimes'] = 0 end message:WriteInt(packet['remainTimes']) if(packet['remainResetTime'] == nil) then packet['remainResetTime'] = 0 end message:WriteInt(packet['remainResetTime']) message:Send() end function LuaDistributesChildrenInteract.ReadPacket(binaryReader) local packet = {} packet['curSatiety'] = binaryReader:ReadInt32() packet['curClean'] = binaryReader:ReadInt32() packet['curHealth'] = binaryReader:ReadInt32() packet['curMood'] = binaryReader:ReadInt32() packet['expectExp'] = binaryReader:ReadInt32() packet['remainTimes'] = binaryReader:ReadInt32() packet['remainResetTime'] = binaryReader:ReadInt32() return packet end