//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_GuildCollege{ public const string TAB_FILE_DATA = "GuildCollege"; private const int _varCount = 7; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_GuildCollege() { } public Tab_GuildCollege(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); ChoseMax = int.Parse(segments[2]); ChoseType[0] = int.Parse(segments[3]); ChoseType[1] = int.Parse(segments[4]); ChoseType[2] = int.Parse(segments[5]); ChoseType[3] = int.Parse(segments[6]); ChoseType[4] = int.Parse(segments[7]); } public int Id { get; private set; } public int ChoseMax { get; private set; } public readonly int[] ChoseType = new int[5]; public int getChoseTypeCount() { return ChoseType.Length; } public int GetChoseTypebyIndex(int idx) { if(idx >= 0 && idx < ChoseType.Length) return ChoseType[idx]; return default(int); } } }