//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_DropLuckAddon{ public const string TAB_FILE_DATA = "DropLuckAddon"; private const int _varCount = 4; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_DropLuckAddon() { } public Tab_DropLuckAddon(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); RateAddon[0] = int.Parse(segments[2]); RateAddon[1] = int.Parse(segments[3]); RateAddon[2] = int.Parse(segments[4]); } public int Id { get; private set; } public readonly int[] RateAddon = new int[3]; public int getRateAddonCount() { return RateAddon.Length; } public int GetRateAddonbyIndex(int idx) { if(idx >= 0 && idx < RateAddon.Length) return RateAddon[idx]; return default(int); } } }