//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_CurrencyExchange{ public const string TAB_FILE_DATA = "CurrencyExchange"; private const int _varCount = 7; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_CurrencyExchange() { } public Tab_CurrencyExchange(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Money[0] = int.Parse(segments[2]); Money[1] = int.Parse(segments[3]); Money[2] = int.Parse(segments[4]); Money[3] = int.Parse(segments[5]); Money[4] = int.Parse(segments[6]); Money[5] = int.Parse(segments[7]); } public int Id { get; private set; } public readonly int[] Money = new int[6]; public int getMoneyCount() { return Money.Length; } public int GetMoneybyIndex(int idx) { if(idx >= 0 && idx < Money.Length) return Money[idx]; return default(int); } } }