/* * Tencent is pleased to support the open source community by making xLua available. * Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved. * Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at * http://opensource.org/licenses/MIT * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using System.Collections.Generic; using System; namespace XLua { public class ObjectTranslatorPool { #if !SINGLE_ENV private Dictionary translators = new Dictionary(); RealStatePtr lastPtr = default(RealStatePtr); #endif ObjectTranslator lastTranslator = default(ObjectTranslator); public static ObjectTranslatorPool Instance { get { return InternalGlobals.objectTranslatorPool; } } #if UNITY_EDITOR || XLUA_GENERAL public static ObjectTranslator FindTranslator(RealStatePtr L) { return InternalGlobals.objectTranslatorPool.Find(L); } #endif public ObjectTranslatorPool () { } public void Add (RealStatePtr L, ObjectTranslator translator) { #if THREAD_SAFE || HOTFIX_ENABLE lock (this) #endif { lastTranslator = translator; #if !SINGLE_ENV var ptr = LuaAPI.xlua_gl(L); lastPtr = ptr; translators.Add(ptr , new WeakReference(translator)); #endif } } public ObjectTranslator Find (RealStatePtr L) { #if THREAD_SAFE || HOTFIX_ENABLE lock (this) #endif { #if SINGLE_ENV return lastTranslator; #else var ptr = LuaAPI.xlua_gl(L); if (lastPtr == ptr) return lastTranslator; if (translators.ContainsKey(ptr)) { lastPtr = ptr; lastTranslator = translators[ptr].Target as ObjectTranslator; return lastTranslator; } return null; #endif } } public void Remove (RealStatePtr L) { #if THREAD_SAFE || HOTFIX_ENABLE lock (this) #endif { #if SINGLE_ENV lastTranslator = default(ObjectTranslator); #else var ptr = LuaAPI.xlua_gl(L); if (!translators.ContainsKey (ptr)) return; if (lastPtr == ptr) { lastPtr = default(RealStatePtr); lastTranslator = default(ObjectTranslator); } translators.Remove(ptr); #endif } } } }