#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineObjectWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Object); Utils.BeginObjectRegister(type, L, translator, 1, 4, 2, 2); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInstanceID", _m_GetInstanceID); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hideFlags", _g_get_hideFlags); Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hideFlags", _s_set_hideFlags); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Destroy", _m_Destroy_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyImmediate", _m_DestroyImmediate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectsOfType", _m_FindObjectsOfType_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DontDestroyOnLoad", _m_DontDestroyOnLoad_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyObject", _m_DestroyObject_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Instantiate", _m_Instantiate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectOfType", _m_FindObjectOfType_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.Object(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __EqMeta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Object leftside = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Object rightside = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); LuaAPI.lua_pushboolean(L, leftside == rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Object!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Object.Destroy( _obj ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); float _t = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Object.Destroy( _obj, _t ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Destroy!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DestroyImmediate_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Object.DestroyImmediate( _obj ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); bool _allowDestroyingAssets = LuaAPI.lua_toboolean(L, 2); UnityEngine.Object.DestroyImmediate( _obj, _allowDestroyingAssets ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyImmediate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindObjectsOfType_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); var gen_ret = UnityEngine.Object.FindObjectsOfType( _type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DontDestroyOnLoad_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Object _target = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Object.DontDestroyOnLoad( _target ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DestroyObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Object.DestroyObject( _obj ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); float _t = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Object.DestroyObject( _obj, _t ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyObject!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInstanceID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetInstanceID( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { object _other = translator.GetObject(L, 2, typeof(object)); var gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Instantiate_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); var gen_ret = UnityEngine.Object.Instantiate( _original ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); var gen_ret = UnityEngine.Object.Instantiate( _original ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); var gen_ret = UnityEngine.Object.Instantiate( _original, _parent ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); var gen_ret = UnityEngine.Object.Instantiate( _original, _parent ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); bool _instantiateInWorldSpace = LuaAPI.lua_toboolean(L, 3); var gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _instantiateInWorldSpace ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3); var gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _worldPositionStays ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); var gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); var gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); var gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); var gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Instantiate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindObjectOfType_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); var gen_ret = UnityEngine.Object.FindObjectOfType( _type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.name); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hideFlags(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.hideFlags); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hideFlags(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); UnityEngine.HideFlags gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.hideFlags = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }