#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineBoundsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Bounds); Utils.BeginObjectRegister(type, L, translator, 1, 11, 5, 5); Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrDistance", _m_SqrDistance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IntersectRay", _m_IntersectRay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMinMax", _m_SetMinMax); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Encapsulate", _m_Encapsulate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Expand", _m_Expand); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Intersects", _m_Intersects); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center); Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size); Utils.RegisterFunc(L, Utils.GETTER_IDX, "extents", _g_get_extents); Utils.RegisterFunc(L, Utils.GETTER_IDX, "min", _g_get_min); Utils.RegisterFunc(L, Utils.GETTER_IDX, "max", _g_get_max); Utils.RegisterFunc(L, Utils.SETTER_IDX, "center", _s_set_center); Utils.RegisterFunc(L, Utils.SETTER_IDX, "size", _s_set_size); Utils.RegisterFunc(L, Utils.SETTER_IDX, "extents", _s_set_extents); Utils.RegisterFunc(L, Utils.SETTER_IDX, "min", _s_set_min); Utils.RegisterFunc(L, Utils.SETTER_IDX, "max", _s_set_max); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && translator.Assignable(L, 3)) { UnityEngine.Vector3 _center;translator.Get(L, 2, out _center); UnityEngine.Vector3 _size;translator.Get(L, 3, out _size); var gen_ret = new UnityEngine.Bounds(_center, _size); translator.PushUnityEngineBounds(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.PushUnityEngineBounds(L, default(UnityEngine.Bounds)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __EqMeta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && translator.Assignable(L, 2)) { UnityEngine.Bounds leftside;translator.Get(L, 1, out leftside); UnityEngine.Bounds rightside;translator.Get(L, 2, out rightside); LuaAPI.lua_pushboolean(L, leftside == rightside); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Bounds!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Contains(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.Contains( _point ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SqrDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.SqrDistance( _point ); LuaAPI.lua_pushnumber(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IntersectRay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Ray _ray;translator.Get(L, 2, out _ray); var gen_ret = gen_to_be_invoked.IntersectRay( _ray ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Ray _ray;translator.Get(L, 2, out _ray); float _distance; var gen_ret = gen_to_be_invoked.IntersectRay( _ray, out _distance ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.lua_pushnumber(L, _distance); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.IntersectRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClosestPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.ClosestPoint( _point ); translator.PushUnityEngineVector3(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { var gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { object _other = translator.GetObject(L, 2, typeof(object)); var gen_ret = gen_to_be_invoked.Equals( _other ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMinMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Vector3 _min;translator.Get(L, 2, out _min); UnityEngine.Vector3 _max;translator.Get(L, 3, out _max); gen_to_be_invoked.SetMinMax( _min, _max ); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Encapsulate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); gen_to_be_invoked.Encapsulate( _point ); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Bounds _bounds;translator.Get(L, 2, out _bounds); gen_to_be_invoked.Encapsulate( _bounds ); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.Encapsulate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Expand(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _amount = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Expand( _amount ); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); gen_to_be_invoked.Expand( _amount ); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.Expand!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Intersects(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { UnityEngine.Bounds _bounds;translator.Get(L, 2, out _bounds); var gen_ret = gen_to_be_invoked.Intersects( _bounds ); LuaAPI.lua_pushboolean(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _format = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.ToString( _format ); LuaAPI.lua_pushstring(L, gen_ret); translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.ToString!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.center); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_size(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.size); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_extents(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.extents); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_min(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.min); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_max(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineVector3(L, gen_to_be_invoked.max); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.center = gen_value; translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_size(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.size = gen_value; translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_extents(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.extents = gen_value; translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_min(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.min = gen_value; translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_max(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.max = gen_value; translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }