#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System; namespace XLua.CSObjectWrap { public class SystemCollectionsIEnumeratorBridge : LuaBase, System.Collections.IEnumerator { public static LuaBase __Create(int reference, LuaEnv luaenv) { return new SystemCollectionsIEnumeratorBridge(reference, luaenv); } public SystemCollectionsIEnumeratorBridge(int reference, LuaEnv luaenv) : base(reference, luaenv) { } bool System.Collections.IEnumerator.MoveNext() { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.L; int err_func = LuaAPI.load_error_func(L, luaEnv.errorFuncRef); LuaAPI.lua_getref(L, luaReference); LuaAPI.xlua_pushasciistring(L, "MoveNext"); if (0 != LuaAPI.xlua_pgettable(L, -2)) { luaEnv.ThrowExceptionFromError(err_func - 1); } if(!LuaAPI.lua_isfunction(L, -1)) { LuaAPI.xlua_pushasciistring(L, "no such function MoveNext"); luaEnv.ThrowExceptionFromError(err_func - 1); } LuaAPI.lua_pushvalue(L, -2); LuaAPI.lua_remove(L, -3); int __gen_error = LuaAPI.lua_pcall(L, 1, 1, err_func); if (__gen_error != 0) luaEnv.ThrowExceptionFromError(err_func - 1); bool __gen_ret = LuaAPI.lua_toboolean(L, err_func + 1); LuaAPI.lua_settop(L, err_func - 1); return __gen_ret; #if THREAD_SAFE || HOTFIX_ENABLE } #endif } void System.Collections.IEnumerator.Reset() { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.L; int err_func = LuaAPI.load_error_func(L, luaEnv.errorFuncRef); LuaAPI.lua_getref(L, luaReference); LuaAPI.xlua_pushasciistring(L, "Reset"); if (0 != LuaAPI.xlua_pgettable(L, -2)) { luaEnv.ThrowExceptionFromError(err_func - 1); } if(!LuaAPI.lua_isfunction(L, -1)) { LuaAPI.xlua_pushasciistring(L, "no such function Reset"); luaEnv.ThrowExceptionFromError(err_func - 1); } LuaAPI.lua_pushvalue(L, -2); LuaAPI.lua_remove(L, -3); int __gen_error = LuaAPI.lua_pcall(L, 1, 0, err_func); if (__gen_error != 0) luaEnv.ThrowExceptionFromError(err_func - 1); LuaAPI.lua_settop(L, err_func - 1); #if THREAD_SAFE || HOTFIX_ENABLE } #endif } object System.Collections.IEnumerator.Current { get { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.L; int oldTop = LuaAPI.lua_gettop(L); ObjectTranslator translator = luaEnv.translator; LuaAPI.lua_getref(L, luaReference); LuaAPI.xlua_pushasciistring(L, "Current"); if (0 != LuaAPI.xlua_pgettable(L, -2)) { luaEnv.ThrowExceptionFromError(oldTop); } object __gen_ret = translator.GetObject(L, -1, typeof(object)); LuaAPI.lua_pop(L, 2); return __gen_ret; #if THREAD_SAFE || HOTFIX_ENABLE } #endif } } } }