using GCGame.Table; using Module.Log; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class FlashSalePanel : MarketingPacketPageRoot { public void OnBtnClose() { var tabAct = TableManager.GetActInfoClientByID(_ActID, 0); LuaUIManager.Instance.CloseUI(tabAct.UIPath); MarketingActsRoot.Instance().ReqActList(); } protected override void MarketingActPageAwardRetDelInner(object tags) { base.MarketingActPageAwardRetDelInner(tags); InitSubTagPage(0); } }