LuaHandleSyncMazeInfo = {} function LuaHandleSyncMazeInfo.HandlePacket(mem) require "LuaDistributesSyncMazeInfo" local packet = LuaDistributesSyncMazeInfo.ExtraPacket(mem) --print(packet) local consumeActPanel = CS.LuaUIManager.Instance:GetUIInstance("MarketingMazeSearchPage") if consumeActPanel ~= nil then consumeActPanel:GetComponent("MarketingUIBaseLua"):CallScriptFuncAtPath("MarketingMazeSearchPage.MarketingActRetDel_AllServerRefresh", packet) end end