LuaHandleRetDrawPoolInfo = {}

function LuaHandleRetDrawPoolInfo.HandlePacket(mem)
	require "LuaDistributesRetDrawPoolInfo"
	local packet = LuaDistributesRetDrawPoolInfo.ExtraPacket(mem) 
	-- print(packet)
	print("LuaHandleRetDrawPoolInfo.HandlePacket")
	-- Util.Print(packet)

	local uiObj = CS.LuaUIManager.Instance:GetUIInstance("MysticalBoxRoot")
	if uiObj == nil then
		print("uiObj is nil")
	end
	
	uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("MysticalBoxUI.OnRetDrawPoolInfo", packet)

end