//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_WorldBossConfig{ public const string TAB_FILE_DATA = "WorldBossConfig"; private const int _varCount = 14; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_WorldBossConfig() { } public Tab_WorldBossConfig(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); FubenID = int.Parse(segments[2]); ISOtherServer = int.Parse(segments[3]); Icon = segments[4].Trim(); Level = int.Parse(segments[5]); RankReward[0] = int.Parse(segments[6]); RankReward[1] = int.Parse(segments[7]); RankReward[2] = int.Parse(segments[8]); RewardShow[0] = segments[9].Trim(); RewardShow[1] = segments[10].Trim(); TreasureMax = int.Parse(segments[11]); MoneyCount[0] = int.Parse(segments[12]); MoneyCount[1] = int.Parse(segments[13]); MoneyCount[2] = int.Parse(segments[14]); } public int Id { get; private set; } public int FubenID { get; private set; } public int ISOtherServer { get; private set; } public string Icon { get; private set; } public int Level { get; private set; } public readonly int[] RankReward = new int[3]; public int getRankRewardCount() { return RankReward.Length; } public int GetRankRewardbyIndex(int idx) { if(idx >= 0 && idx < RankReward.Length) return RankReward[idx]; return default(int); } public readonly string[] RewardShow = new string[2]; public int getRewardShowCount() { return RewardShow.Length; } public string GetRewardShowbyIndex(int idx) { if(idx >= 0 && idx < RewardShow.Length) return RewardShow[idx]; return default(string); } public int TreasureMax { get; private set; } public readonly int[] MoneyCount = new int[3]; public int getMoneyCountCount() { return MoneyCount.Length; } public int GetMoneyCountbyIndex(int idx) { if(idx >= 0 && idx < MoneyCount.Length) return MoneyCount[idx]; return default(int); } } }