//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_VipIdoitInCharge{ public const string TAB_FILE_DATA = "VipIdoitInCharge"; private const int _varCount = 8; public int GetId() { return ID; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_VipIdoitInCharge() { } public Tab_VipIdoitInCharge(string line) { var segments = line.Split('\t'); ID = int.Parse(segments[0]); Name = segments[2].Trim(); ActiveStrDesc = int.Parse(segments[3]); ActivedStrDesc = int.Parse(segments[4]); Param = int.Parse(segments[5]); ActiveDescId = int.Parse(segments[6]); AuotoActiveTime = int.Parse(segments[7]); ChrModelIdStr = segments[8].Trim(); } public int ID { get; private set; } public string Name { get; private set; } public int ActiveStrDesc { get; private set; } public int ActivedStrDesc { get; private set; } public int Param { get; private set; } public int ActiveDescId { get; private set; } public int AuotoActiveTime { get; private set; } public string ChrModelIdStr { get; private set; } } }