//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_UserShopItem{ public const string TAB_FILE_DATA = "UserShopItem"; private const int _varCount = 10; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_UserShopItem() { } public Tab_UserShopItem(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Type = int.Parse(segments[2]); ClassId = int.Parse(segments[3]); SubClassId = int.Parse(segments[4]); SysPrice = int.Parse(segments[5]); MaxPrice = int.Parse(segments[6]); MinPrice = int.Parse(segments[7]); MinProtecPrice = int.Parse(segments[8]); NoticeTm = int.Parse(segments[9]); ShowItemID = int.Parse(segments[10]); } public int Id { get; private set; } public int Type { get; private set; } public int ClassId { get; private set; } public int SubClassId { get; private set; } public int SysPrice { get; private set; } public int MaxPrice { get; private set; } public int MinPrice { get; private set; } public int MinProtecPrice { get; private set; } public int NoticeTm { get; private set; } public int ShowItemID { get; private set; } } }