//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_SoulGeneralAttr{ public const string TAB_FILE_DATA = "SoulGeneralAttr"; private const int _varCount = 6; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_SoulGeneralAttr() { } public Tab_SoulGeneralAttr(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Name = segments[2].Trim(); HeavenID = int.Parse(segments[3]); Icon = segments[4].Trim(); CharModel = int.Parse(segments[5]); Quility = int.Parse(segments[6]); } public int Id { get; private set; } public string Name { get; private set; } public int HeavenID { get; private set; } public string Icon { get; private set; } public int CharModel { get; private set; } public int Quility { get; private set; } } }