//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_RoleIntegralShop{ public const string TAB_FILE_DATA = "RoleIntegralShop"; private const int _varCount = 9; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_RoleIntegralShop() { } public Tab_RoleIntegralShop(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); IntegralType = int.Parse(segments[2]); IntegralDayLimit = int.Parse(segments[3]); Item[0] = int.Parse(segments[4]); Item[1] = int.Parse(segments[8]); Cost[0] = int.Parse(segments[5]); Cost[1] = int.Parse(segments[7]); Cost[2] = int.Parse(segments[9]); Intem2 = int.Parse(segments[6]); } public int Id { get; private set; } public int IntegralType { get; private set; } public int IntegralDayLimit { get; private set; } public readonly int[] Item = new int[2]; public int getItemCount() { return Item.Length; } public int GetItembyIndex(int idx) { if(idx >= 0 && idx < Item.Length) return Item[idx]; return default(int); } public readonly int[] Cost = new int[3]; public int getCostCount() { return Cost.Length; } public int GetCostbyIndex(int idx) { if(idx >= 0 && idx < Cost.Length) return Cost[idx]; return default(int); } public int Intem2 { get; private set; } } }