//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_HonorBattlefieldSegment{ public const string TAB_FILE_DATA = "HonorBattlefieldSegment"; private const int _varCount = 18; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_HonorBattlefieldSegment() { } public Tab_HonorBattlefieldSegment(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Segment = int.Parse(segments[2]); SegmentIcon = segments[3].Trim(); SegmentDescIcon = segments[4].Trim(); SegmentNumDescIconIndex = int.Parse(segments[5]); ScoreMin = int.Parse(segments[6]); ScoreMax = int.Parse(segments[7]); AwardId[0] = int.Parse(segments[8]); AwardId[1] = int.Parse(segments[11]); AwardId[2] = int.Parse(segments[14]); AwardSubId[0] = int.Parse(segments[9]); AwardSubId[1] = int.Parse(segments[12]); AwardSubId[2] = int.Parse(segments[15]); AwardCount[0] = int.Parse(segments[10]); AwardCount[1] = int.Parse(segments[13]); AwardCount[2] = int.Parse(segments[16]); RewDesc = segments[17].Trim(); RewPath = segments[18].Trim(); } public int Id { get; private set; } public int Segment { get; private set; } public string SegmentIcon { get; private set; } public string SegmentDescIcon { get; private set; } public int SegmentNumDescIconIndex { get; private set; } public int ScoreMin { get; private set; } public int ScoreMax { get; private set; } public readonly int[] AwardId = new int[3]; public int getAwardIdCount() { return AwardId.Length; } public int GetAwardIdbyIndex(int idx) { if(idx >= 0 && idx < AwardId.Length) return AwardId[idx]; return default(int); } public readonly int[] AwardSubId = new int[3]; public int getAwardSubIdCount() { return AwardSubId.Length; } public int GetAwardSubIdbyIndex(int idx) { if(idx >= 0 && idx < AwardSubId.Length) return AwardSubId[idx]; return default(int); } public readonly int[] AwardCount = new int[3]; public int getAwardCountCount() { return AwardCount.Length; } public int GetAwardCountbyIndex(int idx) { if(idx >= 0 && idx < AwardCount.Length) return AwardCount[idx]; return default(int); } public string RewDesc { get; private set; } public string RewPath { get; private set; } } }