//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_GemSuitInlay{ public const string TAB_FILE_DATA = "GemSuitInlay"; private const int _varCount = 20; public int GetId() { return EquipID; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_GemSuitInlay() { } public Tab_GemSuitInlay(string line) { var segments = line.Split('\t'); EquipID = int.Parse(segments[0]); SuitID[0] = int.Parse(segments[2]); SuitID[1] = int.Parse(segments[3]); SuitID[2] = int.Parse(segments[4]); SuitID[3] = int.Parse(segments[5]); SuitID[4] = int.Parse(segments[6]); SuitID[5] = int.Parse(segments[7]); SuitID[6] = int.Parse(segments[8]); SuitID[7] = int.Parse(segments[9]); SuitID[8] = int.Parse(segments[10]); SuitID[9] = int.Parse(segments[11]); SuitID[10] = int.Parse(segments[12]); SuitID[11] = int.Parse(segments[13]); SuitID[12] = int.Parse(segments[14]); SuitID[13] = int.Parse(segments[15]); SuitID[14] = int.Parse(segments[16]); SuitID[15] = int.Parse(segments[17]); SuitID[16] = int.Parse(segments[18]); SuitID[17] = int.Parse(segments[19]); SuitID[18] = int.Parse(segments[20]); } public int EquipID { get; private set; } public readonly int[] SuitID = new int[19]; public int getSuitIDCount() { return SuitID.Length; } public int GetSuitIDbyIndex(int idx) { if(idx >= 0 && idx < SuitID.Length) return SuitID[idx]; return default(int); } } }