//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_FunctionPreview{ public const string TAB_FILE_DATA = "FunctionPreview"; private const int _varCount = 24; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_FunctionPreview() { } public Tab_FunctionPreview(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); OpenFuncMissionId = int.Parse(segments[2]); CloseFuncMissionId = int.Parse(segments[3]); OpenNeedLevel = int.Parse(segments[4]); CloseNeedLevel = int.Parse(segments[5]); ShowCharModelId = segments[6].Trim(); ShowIconPath = segments[7].Trim(); ShowBundelPathId = int.Parse(segments[8]); ShowRecSize = segments[9].Trim(); NameIconPath = segments[10].Trim(); OpenFuncDesc = segments[11].Trim(); PreviewModelId = segments[12].Trim(); PreViewIconPath = segments[13].Trim(); AnimationName = segments[14].Trim(); PreviewFuncName = segments[15].Trim(); PreviewFuncNameIconPath = segments[16].Trim(); PreviewRecSize = segments[17].Trim(); PreViewBundlePathId = int.Parse(segments[18]); IsNeedPopActiveFunc = int.Parse(segments[19]); ActiveItemId = int.Parse(segments[20]); ActiveFunType = int.Parse(segments[21]); ActiveFunSubType = int.Parse(segments[22]); UIShowName = segments[23].Trim(); PopOpenFunctionModelId = segments[24].Trim(); } public int Id { get; private set; } public int OpenFuncMissionId { get; private set; } public int CloseFuncMissionId { get; private set; } public int OpenNeedLevel { get; private set; } public int CloseNeedLevel { get; private set; } public string ShowCharModelId { get; private set; } public string ShowIconPath { get; private set; } public int ShowBundelPathId { get; private set; } public string ShowRecSize { get; private set; } public string NameIconPath { get; private set; } public string OpenFuncDesc { get; private set; } public string PreviewModelId { get; private set; } public string PreViewIconPath { get; private set; } public string AnimationName { get; private set; } public string PreviewFuncName { get; private set; } public string PreviewFuncNameIconPath { get; private set; } public string PreviewRecSize { get; private set; } public int PreViewBundlePathId { get; private set; } public int IsNeedPopActiveFunc { get; private set; } public int ActiveItemId { get; private set; } public int ActiveFunType { get; private set; } public int ActiveFunSubType { get; private set; } public string UIShowName { get; private set; } public string PopOpenFunctionModelId { get; private set; } } }