//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_CrossSerFlagAward{ public const string TAB_FILE_DATA = "CrossSerFlagAward"; private const int _varCount = 16; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_CrossSerFlagAward() { } public Tab_CrossSerFlagAward(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Type = int.Parse(segments[2]); LimitMin = int.Parse(segments[3]); LimitMax = int.Parse(segments[4]); ItemID[0] = int.Parse(segments[5]); ItemID[1] = int.Parse(segments[8]); ItemID[2] = int.Parse(segments[11]); ItemID[3] = int.Parse(segments[14]); ItemNum[0] = int.Parse(segments[6]); ItemNum[1] = int.Parse(segments[9]); ItemNum[2] = int.Parse(segments[12]); ItemNum[3] = int.Parse(segments[15]); ItemBind[0] = int.Parse(segments[7]); ItemBind[1] = int.Parse(segments[10]); ItemBind[2] = int.Parse(segments[13]); ItemBind[3] = int.Parse(segments[16]); } public int Id { get; private set; } public int Type { get; private set; } public int LimitMin { get; private set; } public int LimitMax { get; private set; } public readonly int[] ItemID = new int[4]; public int getItemIDCount() { return ItemID.Length; } public int GetItemIDbyIndex(int idx) { if(idx >= 0 && idx < ItemID.Length) return ItemID[idx]; return default(int); } public readonly int[] ItemNum = new int[4]; public int getItemNumCount() { return ItemNum.Length; } public int GetItemNumbyIndex(int idx) { if(idx >= 0 && idx < ItemNum.Length) return ItemNum[idx]; return default(int); } public readonly int[] ItemBind = new int[4]; public int getItemBindCount() { return ItemBind.Length; } public int GetItemBindbyIndex(int idx) { if(idx >= 0 && idx < ItemBind.Length) return ItemBind[idx]; return default(int); } } }