//This code create by CodeEngine using System; using Module.Log; using Google.ProtocolBuffers; using System.Collections; namespace SPacket.SocketInstance { public class GC_ACTIVITYNOTICEHandler : Ipacket { public uint Execute(PacketDistributed ipacket) { GC_ACTIVITYNOTICE packet = (GC_ACTIVITYNOTICE )ipacket; if (null == packet) return (uint)PACKET_EXE.PACKET_EXE_ERROR; //enter your logic if (RollNotice.Instance()) { if (packet.HasStrNotice) { RollNotice.Instance().AddRollNotice(packet.StrNotice); } } return (uint)PACKET_EXE.PACKET_EXE_CONTINUE; } } }