using UnityEngine; using System.Collections; using UnityEngine.UI; public class IntegralShopItem : MonoBehaviour { public Image ItemIcon; public Text ItemName; public Text ItemCost; public int ItemId = -1; //初始化物品ID public int m_ItemType = -1; public void InitMyItem(string iconName, string itemNamem, int itemCost, int type, int itemId) { LoadAssetBundle.Instance.SetImageSprite(ItemIcon, iconName); ItemName.text = itemNamem; ItemCost.text = itemCost.ToString(); m_ItemType = type; ItemId = itemId; } public void OnItemClick() { //初始化描述panel IntegralShopCtr.Instance.InitMyDescPanel(ItemId); } }