using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ProfessionSortTips : MonoBehaviour { public List _MarkIconList; public List _DescList; private void OnEnable() { MarkDefaultFirst(); } public void MarkDefaultFirst() { ShowMarkIcon(NewRankRoot.Instance._CurSelectPreofession); } public void OnProfessionClick(int param) { if (NewRankRoot.Instance) NewRankRoot.Instance.OnProfessionBtn(param); ShowMarkIcon(param); OnBackClick(); } public void ShowMarkIcon(int _Index ) { for (int index = 0; index < _MarkIconList.Count; index++) _MarkIconList[index].SetActive(index - 1 == _Index ); } public void OnBackClick() { this.gameObject.SetActive(false); } }