using UnityEngine; using UnityEngine.UI; using System.Collections; using Games.Item; using System.Collections.Generic; public class MarketLogic : UIControllerBase { void OnDisable() { UIManager.CloseUI(UIInfo.MoneyInfoPanel); SetInstance(null); } // Use this for initialization void OnEnable () { UIManager.ShowUI(UIInfo.MoneyInfoPanel); SetInstance(this); //_TagPanel.ShowPage(0); } // Update is called once per frame void Update () { } public void CloseWindow() { UIManager.CloseUI(UIInfo.MarketRoot); } public void OnTabPage(int page) { } public UITagPanel _TagPanel; public MarketSystemLogic _MarketSysLogic; public MarketPlayerLogic _MarketPlayerLogic; }