using UnityEngine; using UnityEngine.UI; using System.Collections; using Games.Item; using GCGame.Table; using Games.ChatHistory; using GCGame; using Games.GlobeDefine; using Module.Log; public class ChatHelperHotItem : UIItemBase { public Text _HotDesc; public override void Show(Hashtable hash) { base.Show(); int recordID = (int)hash["InitObj"]; ShowHotItem(recordID); } public void ShowHotItem(int recordID) { var hotRecord = TableManager.GetChatHelperHotByID(recordID, 0); _HotDesc.text = hotRecord.HotText; } }