using UnityEngine; using UnityEngine.UI; using System; using System.Collections; using System.Collections.Generic; using Games.ChatHistory; using GCGame.Table; using Games.GlobeDefine; using GCGame; using Module.Log; public class ChatItemSpot : MonoBehaviour { public Text _ChatInfo; public void SetChatInfo(string chatInfo) { InitCurChat(chatInfo); } #region modify str void ConfirmEllipsis(ref string strChatFull) { } public void InitCurChat(string str) { _ChatInfo.text = str; } #endregion }