using Games.ChatHistory; using Games.GlobeDefine; using Games.LogicObj; using GCGame; using GCGame.Table; using UnityEngine; using UnityEngine.UI; public class PlayerHeadInfo : MonoBehaviour { public Text m_LabelTitleBoard; public Image m_SprVip; public Text m_LabelName; public Image m_SprPaoShang; public Image m_SprCanKill; public Image m_SprKillMe; public GameObject m_ObjChatBubble; public GameObject m_ObjOriginalHeadInfo; public ChatBubbleLogic m_ChatBubbleLogic; public void UpdateOtherPkModel(Obj_OtherPlayer obj) { Tab_SceneClass sceneInfo = TableManager.GetSceneClassByID(GameManager.gameManager.RunningScene, 0); if (sceneInfo == null) return; Tab_PVPRule pvpRule = TableManager.GetPVPRuleByID(sceneInfo.PVPRule, 0); if (pvpRule == null) return; if(Singleton.Instance.MainPlayer!=null) { if(Singleton.Instance.MainPlayer.BaseAttr.Level<=pvpRule.ProtectLevel) { return; } } m_SprCanKill.gameObject.SetActive(false); m_SprKillMe.gameObject.SetActive(false); if (Reputation.IsCanPk(obj)) m_SprCanKill.gameObject.SetActive(true); if (Reputation.IsCanBeAttack(obj)) m_SprKillMe.gameObject.SetActive(true); } public void UpdateVipInfo(int nVipCost) { if (m_SprVip != null && m_LabelName != null) { if (nVipCost > 0) { m_SprVip.gameObject.SetActive(true); float fShifty = m_SprVip.transform.localPosition.y; LoadAssetBundle.Instance.SetImageSprite(m_SprVip, VipData.GetVipImage(nVipCost)); } else { m_SprVip.gameObject.SetActive(false); } } } public void UpdatePaoShangIcon(int nIconState) { switch (nIconState) { case (int)GC_BROADCASTPSSTATE.PSSTATE.REMOVE: m_SprPaoShang.gameObject.SetActive(false); break; case (int)GC_BROADCASTPSSTATE.PSSTATE.CANROB: m_SprPaoShang.gameObject.SetActive(true); LoadAssetBundle.Instance.SetImageSprite(m_SprPaoShang, "ShangNon"); break; case (int)GC_BROADCASTPSSTATE.PSSTATE.NOTCANROB: m_SprPaoShang.gameObject.SetActive(true); LoadAssetBundle.Instance.SetImageSprite(m_SprPaoShang, "ShangOk"); break; default: m_SprPaoShang.gameObject.SetActive(false); break; } } public void ShowTitleInvestitiveByTable(int titleID, string strTitleInvestitive) { if (null != m_LabelTitleBoard) { Tab_TitleData tabTitle = TableManager.GetTitleDataByID(titleID, 0); if (tabTitle != null) { string strTitle = ""; strTitle = string.Format("{1}", tabTitle.ColorLevel, strTitleInvestitive); m_LabelTitleBoard.text = strTitle; } else { m_LabelTitleBoard.text = ""; } } if (GameManager.gameManager.RunningScene == (int)GameDefine_Globe.SCENE_DEFINE.SCENE_GUANNING) { m_LabelTitleBoard.text = ""; } } public void ShowTitleInvestitive(string strTitleInvestitive) { int titleId = GameManager.gameManager.PlayerDataPool.TitleInvestitive.GetCurrentTitleID(); if (titleId != -1) { Tab_TitleData tabTitle = TableManager.GetTitleDataByID(titleId, 0); if(tabTitle != null) { string strTitle = ""; strTitle = string.Format("{1}", tabTitle.ColorLevel, strTitleInvestitive); m_LabelTitleBoard.text = strTitle; }else { m_LabelTitleBoard.text = strTitleInvestitive; } } else { m_LabelTitleBoard.text = strTitleInvestitive; } if (GameManager.gameManager.RunningScene == (int)GameDefine_Globe.SCENE_DEFINE.SCENE_GUANNING) { m_LabelTitleBoard.text = ""; } } public void ShowOriginalHeadInfo(bool bShow) { if(null != m_ObjOriginalHeadInfo) { m_ObjOriginalHeadInfo.SetActive(bShow); } } public void ShowChatBubble(ChatHistoryItem text) { if (null != m_ChatBubbleLogic) { m_ChatBubbleLogic.Show(text); } } }