using UnityEngine; using System.Collections; using UnityEngine.UI; public class AucationMenuItem : MonoBehaviour { #region public Image markIcon; #endregion public void SetMenuItemState(bool isOn) { if(isOn) { if(!markIcon.gameObject.activeInHierarchy) { markIcon.gameObject.SetActive(true); } }else { if(markIcon.gameObject.activeInHierarchy) { markIcon.gameObject.SetActive(false); } } } public void OnItemClick(int index) { AucationCtr.Instance.ShowPage(index); } }