using UnityEngine; using System.Collections; using YunvaIM; namespace YunvaIM { public class ImReconnectionNotify : YunvaMsgBase { public int userid; public ImReconnectionNotify(object Parser) { uint parser = (uint)Parser; userid =YunVaImInterface.parser_get_integer(parser, 1, 0); YunVaImInterface.eventQueue.Enqueue(new InvokeEventClass(ProtocolEnum.IM_RECONNECTION_NOTIFY, this)); YunvaLogPrint.YvDebugLog ("ImReconnectionNotify", string.Format ("userid:{0}",userid)); } } }