using UnityEngine; using System; using System.Collections; namespace YunvaIM { public class ImNetStateNotify : YunvaMsgBase { public YvNet netState; public ImNetStateNotify(object Parser) { uint parser = (uint)Parser; netState =(YvNet)YunVaImInterface.parser_get_integer(parser, 1, 0); YunvaLogPrint.YvDebugLog ("ImNetStateNotify", string.Format ("netState:{0}",netState)); YunVaImInterface.eventQueue.Enqueue(new InvokeEventClass(ProtocolEnum.IM_NET_STATE_NOTIFY, this)); } } }