//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_Stamp{

    public const string TAB_FILE_DATA = "Stamp";
	private const int _varCount = 31;
	
	public int GetId()
	{
		return Id;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_Stamp()
	{
	}
	
	public Tab_Stamp(string line)
	{
		var segments = line.Split('\t');
          Id = int.Parse(segments[0]);
          WrapFadeoutImpactID[0] = int.Parse(segments[2]);
WrapFadeoutImpactID[1] = int.Parse(segments[3]);
WrapFadeoutImpactID[2] = int.Parse(segments[4]);
WrapFadeoutImpactID[3] = int.Parse(segments[5]);
WrapFadeoutImpactID[4] = int.Parse(segments[6]);
WrapFadeoutImpactID[5] = int.Parse(segments[7]);
          WrapDurationImpactID[0] = int.Parse(segments[8]);
WrapDurationImpactID[1] = int.Parse(segments[11]);
WrapDurationImpactID[2] = int.Parse(segments[14]);
WrapDurationImpactID[3] = int.Parse(segments[17]);
WrapDurationImpactID[4] = int.Parse(segments[20]);
WrapDurationImpactID[5] = int.Parse(segments[23]);
          WrapDurationImpactType[0] = int.Parse(segments[9]);
WrapDurationImpactType[1] = int.Parse(segments[12]);
WrapDurationImpactType[2] = int.Parse(segments[15]);
WrapDurationImpactType[3] = int.Parse(segments[18]);
WrapDurationImpactType[4] = int.Parse(segments[21]);
WrapDurationImpactType[5] = int.Parse(segments[24]);
          WrapDurationImpactInterval[0] = int.Parse(segments[10]);
WrapDurationImpactInterval[1] = int.Parse(segments[13]);
WrapDurationImpactInterval[2] = int.Parse(segments[16]);
WrapDurationImpactInterval[3] = int.Parse(segments[19]);
WrapDurationImpactInterval[4] = int.Parse(segments[22]);
WrapDurationImpactInterval[5] = int.Parse(segments[25]);
          WrapEffect[0] = int.Parse(segments[26]);
WrapEffect[1] = int.Parse(segments[27]);
WrapEffect[2] = int.Parse(segments[28]);
WrapEffect[3] = int.Parse(segments[29]);
WrapEffect[4] = int.Parse(segments[30]);
WrapEffect[5] = int.Parse(segments[31]);

	}
  
    public int Id { get; private set; }
  
	public readonly int[] WrapFadeoutImpactID = new int[6];
	public int getWrapFadeoutImpactIDCount() { return WrapFadeoutImpactID.Length; } 
	public int GetWrapFadeoutImpactIDbyIndex(int idx)
    {
		if(idx >= 0 && idx < WrapFadeoutImpactID.Length)
			return WrapFadeoutImpactID[idx];
		return default(int);
    }
  
	public readonly int[] WrapDurationImpactID = new int[6];
	public int getWrapDurationImpactIDCount() { return WrapDurationImpactID.Length; } 
	public int GetWrapDurationImpactIDbyIndex(int idx)
    {
		if(idx >= 0 && idx < WrapDurationImpactID.Length)
			return WrapDurationImpactID[idx];
		return default(int);
    }
  
	public readonly int[] WrapDurationImpactType = new int[6];
	public int getWrapDurationImpactTypeCount() { return WrapDurationImpactType.Length; } 
	public int GetWrapDurationImpactTypebyIndex(int idx)
    {
		if(idx >= 0 && idx < WrapDurationImpactType.Length)
			return WrapDurationImpactType[idx];
		return default(int);
    }
  
	public readonly int[] WrapDurationImpactInterval = new int[6];
	public int getWrapDurationImpactIntervalCount() { return WrapDurationImpactInterval.Length; } 
	public int GetWrapDurationImpactIntervalbyIndex(int idx)
    {
		if(idx >= 0 && idx < WrapDurationImpactInterval.Length)
			return WrapDurationImpactInterval[idx];
		return default(int);
    }
  
	public readonly int[] WrapEffect = new int[6];
	public int getWrapEffectCount() { return WrapEffect.Length; } 
	public int GetWrapEffectbyIndex(int idx)
    {
		if(idx >= 0 && idx < WrapEffect.Length)
			return WrapEffect[idx];
		return default(int);
    }
  

    }
}