更新Xlua 到最新版本
This commit is contained in:
Assets
Plugins
Android.metaWSA.meta
XLua.metaAndroid
libs
IOS
Script
AssetUpdate
WSA
WebGL.metaWebGL
arm64.metaarm64
x86.metaXLua
CHANGELOG.txtCHANGELOG.txt.meta
Doc
Configure_EN.mdHotfix_EN.md
Editor.metaMaterials
XLua_API.mdXLua教程.mdcompatible_bytecode.mdconfigure.mdcustom_generate.mdfaq.mdfeatures.mdhotfix.mdlogo.png.metaxLua.pngxLua.png.metaEditor
ExampleConfig.csExampleConfig.cs.metaXLuaGenConfig.csXLuaUnityDefaultConfig.csXLuaUnityDefaultConfig.cs.meta
Gen.metaGen
DelegatesGensBridge.csDelegatesGensBridge.cs.metaEnumWrap.csEnumWrap.cs.metaIMarketingActRetDelBridge.cs.metaLuaMainWrap.cs.metaLuaUIBehaviourWrap.cs.metaPackUnpack.cs.metaSdkControlWrap.csSdkControlWrap.cs.metaSystem_Collections_Generic_List_1_System_Int32_Wrap.cs.metaSystem_Collections_HashtableWrap.cs.metaSystem_Collections_IEnumerableBridge.cs.metaSystem_Collections_IEnumeratorBridge.cs.metaSystem_ObjectWrap.cs.metaTableManagerLuaWrap.cs.metaTutorial_BaseClassWrap.csTutorial_BaseClassWrap.cs.metaTutorial_CSCallLua_ItfDBridge.csTutorial_CSCallLua_ItfDBridge.cs.metaTutorial_DerivedClassExtensionsWrap.csTutorial_DerivedClassExtensionsWrap.cs.metaTutorial_DerivedClassWrap.csTutorial_DerivedClassWrap.cs.metaTutorial_ICalcWrap.csTutorial_ICalcWrap.cs.metaUnityEngine_AnimationClipWrap.cs.metaUnityEngine_AnimationCurveWrap.cs.metaUnityEngine_BehaviourWrap.cs.metaUnityEngine_BoundsWrap.cs.metaUnityEngine_ColorWrap.cs.metaUnityEngine_ComponentWrap.cs.metaUnityEngine_DebugWrap.cs.metaUnityEngine_GameObjectWrap.cs.metaUnityEngine_KeyframeWrap.cs.metaUnityEngine_LightWrap.cs.metaUnityEngine_MathfWrap.cs.metaUnityEngine_MonoBehaviourWrap.cs.metaUnityEngine_ObjectWrap.cs.metaUnityEngine_ParticleSystemWrap.cs.metaUnityEngine_QuaternionWrap.cs.metaUnityEngine_Ray2DWrap.cs.metaUnityEngine_RayWrap.cs.metaUnityEngine_RendererWrap.cs.metaUnityEngine_ResourcesWrap.cs.metaUnityEngine_SkinnedMeshRendererWrap.cs.metaUnityEngine_TextAssetWrap.cs.metaUnityEngine_TimeWrap.cs.metaUnityEngine_TransformWrap.cs.metaUnityEngine_Vector2Wrap.cs.metaUnityEngine_Vector3Wrap.cs.metaUnityEngine_Vector4Wrap.cs.metaUnityEngine_WWWWrap.cs.metaWrapPusher.csWrapPusher.cs.metaXLuaGenAutoRegister.csXLuaGenAutoRegister.cs.metalink.xmllink.xml.meta
Resources
Src.metaSrc
CodeEmit.csCodeEmit.cs.metaCopyByValue.csCopyByValue.cs.metaDelegateBridge.csDelegateBridge.cs.metaEditor.meta
Tutorial.metaEditor
Generator.csGenerator.cs.metaHotfix.csHotfix.cs.metaLinkXmlGen.meta
GenAttributes.csGenAttributes.cs.metaGenericDelegateBridge.csGenericDelegateBridge.cs.metaInternalGlobals.csInternalGlobals.cs.metaLuaBase.csLuaBase.cs.metaLuaDLL.csLuaDLL.cs.metaLuaEnv.csLuaEnv.cs.metaLuaException.csLuaException.cs.metaLuaFunction.csLuaFunction.cs.metaLuaTable.csLuaTable.cs.metaMethodWarpsCache.csMethodWarpsCache.cs.metaObjectCasters.csObjectCasters.cs.metaObjectPool.csObjectPool.cs.metaObjectTranslator.csObjectTranslator.cs.metaObjectTranslatorPool.csObjectTranslatorPool.cs.metaRawObject.csRawObject.cs.metaSignatureLoader.csSignatureLoader.cs.metaStaticLuaCallbacks.csStaticLuaCallbacks.cs.metaTemplateEngine.metaLinkXmlGen
Report.csReport.cs.metaTemplate.metaTemplate
LuaClassWrap.tpl.txtLuaClassWrap.tpl.txt.metaLuaClassWrapGCM.tpl.txtLuaClassWrapGCM.tpl.txt.metaLuaDelegateBridge.tpl.txtLuaDelegateBridge.tpl.txt.metaLuaDelegateWrap.tpl.txtLuaDelegateWrap.tpl.txt.metaLuaEnumWrap.tpl.txtLuaEnumWrap.tpl.txt.metaLuaEnumWrapGCM.tpl.txtLuaEnumWrapGCM.tpl.txt.metaLuaInterfaceBridge.tpl.txtLuaInterfaceBridge.tpl.txt.metaLuaRegister.tpl.txtLuaRegister.tpl.txt.metaLuaRegisterGCM.tpl.txtLuaRegisterGCM.tpl.txt.metaLuaWrapPusher.tpl.txtLuaWrapPusher.tpl.txt.metaPackUnpack.tpl.txtPackUnpack.tpl.txt.metaTemplateCommon.lua.txtTemplateCommon.lua.txt.meta
TemplateRef.csTemplateRef.cs.metaTemplateEngine
TypeExtensions.csTypeExtensions.cs.metaUtils.csUtils.cs.metaTutorial
CSharpCallLua.meta
CSharpCallLua
LoadLuaScript.metaLoadLuaScript
ByFile.meta
LuaCallCSharp.metaByFile
ByString.metaByString
Loader.metaLoader
LuaCallCSharp
114
Assets/XLua/Src/ObjectTranslatorPool.cs
Normal file
114
Assets/XLua/Src/ObjectTranslatorPool.cs
Normal file
@ -0,0 +1,114 @@
|
||||
/*
|
||||
* Tencent is pleased to support the open source community by making xLua available.
|
||||
* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
|
||||
* Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
|
||||
* http://opensource.org/licenses/MIT
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#if USE_UNI_LUA
|
||||
using LuaAPI = UniLua.Lua;
|
||||
using RealStatePtr = UniLua.ILuaState;
|
||||
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
||||
#else
|
||||
using LuaAPI = XLua.LuaDLL.Lua;
|
||||
using RealStatePtr = System.IntPtr;
|
||||
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
||||
#endif
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace XLua
|
||||
{
|
||||
public class ObjectTranslatorPool
|
||||
{
|
||||
#if !SINGLE_ENV
|
||||
private Dictionary<RealStatePtr, WeakReference> translators = new Dictionary<RealStatePtr, WeakReference>();
|
||||
RealStatePtr lastPtr = default(RealStatePtr);
|
||||
#endif
|
||||
ObjectTranslator lastTranslator = default(ObjectTranslator);
|
||||
|
||||
public static ObjectTranslatorPool Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
return InternalGlobals.objectTranslatorPool;
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR || XLUA_GENERAL
|
||||
public static ObjectTranslator FindTranslator(RealStatePtr L)
|
||||
{
|
||||
return InternalGlobals.objectTranslatorPool.Find(L);
|
||||
}
|
||||
#endif
|
||||
|
||||
public ObjectTranslatorPool ()
|
||||
{
|
||||
}
|
||||
|
||||
public void Add (RealStatePtr L, ObjectTranslator translator)
|
||||
{
|
||||
#if THREAD_SAFE || HOTFIX_ENABLE
|
||||
lock (this)
|
||||
#endif
|
||||
{
|
||||
lastTranslator = translator;
|
||||
#if !SINGLE_ENV
|
||||
var ptr = LuaAPI.xlua_gl(L);
|
||||
lastPtr = ptr;
|
||||
translators.Add(ptr , new WeakReference(translator));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
public ObjectTranslator Find (RealStatePtr L)
|
||||
{
|
||||
#if THREAD_SAFE || HOTFIX_ENABLE
|
||||
lock (this)
|
||||
#endif
|
||||
{
|
||||
#if SINGLE_ENV
|
||||
return lastTranslator;
|
||||
#else
|
||||
var ptr = LuaAPI.xlua_gl(L);
|
||||
if (lastPtr == ptr) return lastTranslator;
|
||||
if (translators.ContainsKey(ptr))
|
||||
{
|
||||
lastPtr = ptr;
|
||||
lastTranslator = translators[ptr].Target as ObjectTranslator;
|
||||
return lastTranslator;
|
||||
}
|
||||
|
||||
return null;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove (RealStatePtr L)
|
||||
{
|
||||
#if THREAD_SAFE || HOTFIX_ENABLE
|
||||
lock (this)
|
||||
#endif
|
||||
{
|
||||
#if SINGLE_ENV
|
||||
lastTranslator = default(ObjectTranslator);
|
||||
#else
|
||||
var ptr = LuaAPI.xlua_gl(L);
|
||||
if (!translators.ContainsKey (ptr))
|
||||
return;
|
||||
|
||||
if (lastPtr == ptr)
|
||||
{
|
||||
lastPtr = default(RealStatePtr);
|
||||
lastTranslator = default(ObjectTranslator);
|
||||
}
|
||||
|
||||
translators.Remove(ptr);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user