Files
JJBB/Assets/Project3D/Resources/Model/Weapon/liushan/weapon_liushan-niuzi_L.prefab

132 lines
3.8 KiB
Plaintext
Raw Normal View History

2024-08-23 15:49:34 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1220794097312738}
m_IsPrefabParent: 1
--- !u!1 &1220794097312738
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4746535841674204}
m_Layer: 0
m_Name: weapon_liushan-niuzi_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1551187228712858
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4188560305560640}
- component: {fileID: 137252471778918602}
- component: {fileID: 114346009301229170}
m_Layer: 0
m_Name: a001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4188560305560640
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1551187228712858}
m_LocalRotation: {x: 0.42961797, y: -0.012706847, z: -0.02208765, w: -0.90265113}
m_LocalPosition: {x: -0.04078005, y: 0.30856168, z: -1.111695}
m_LocalScale: {x: 0.52907264, y: 0.5290725, z: 0.5290723}
m_Children: []
m_Father: {fileID: 4746535841674204}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4746535841674204
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1220794097312738}
m_LocalRotation: {x: -0.62928575, y: 0.2881674, z: 0.6472557, w: 0.31940413}
m_LocalPosition: {x: -0.4616322, y: 1.0580242, z: 0.014807908}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4188560305560640}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 3.7442415, y: -110.75355, z: 129.53607}
--- !u!114 &114346009301229170
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1551187228712858}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73a5066c5d6a1cc42b9a69140486ea2f, type: 3}
m_Name:
m_EditorClassIdentifier:
pointName: Weapon_L
--- !u!137 &137252471778918602
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1551187228712858}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 772cf9d8dc6254b4eab5ae81ea2eb6e4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 4b490ccc3bd2cf0428b93aaf8e11e8b9, type: 3}
m_Bones:
- {fileID: 4746535841674204}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4746535841674204}
m_AABB:
m_Center: {x: -0.33767813, y: 0.0074035972, z: -0.00000022351742}
m_Extent: {x: 0.5061815, y: 0.06804864, z: 0.022560017}
m_DirtyAABB: 0