Files
JJBB/Assets/Project/Script/Shader/Editor/CharacterInGameEditor.cs

11 lines
338 B
C#
Raw Normal View History

2024-08-23 15:49:34 +08:00
using UnityEditor;
using UnityEngine;
public class CharacterInGameEditor : CharacterShaderEditor
{
public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
{
base.OnGUI(materialEditor, properties);
var targetMat = (Material)materialEditor.target;
FlowToggleShaderGui.FlowProcess(targetMat);
}
}