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JJBB/Assets/Project/Script/LuaScripts/UI/MarketingUIBaseLua.cs

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2024-08-23 15:49:34 +08:00

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
using Games.GlobeDefine;
using GCGame.Table;
using GCGame;
using System;
public class MarketingUIBaseLua : LuaUIBehaviour, IMarketingActRetDel
{
private int actID;
public int ActID
{
get { return actID; }
set
{
actID = value;
base.CallScriptFuncAtPath(luaScript + ".SetValue", "ActID", value);
//刷新ID之后重新请求
base.CallScriptFuncAtPath(luaScript + ".AskForInfo");
}
}
public void MarketingActRetDel(MarketingActsRet marketActsRet)
{
base.CallScriptFuncAtPath(luaScript + ".MarketingActRetDel", marketActsRet);
}
public void MarketingActRetDel_temp(System.Object marketActsRet)
{
base.CallScriptFuncAtPath(luaScript + ".MarketingActRetDel", marketActsRet);
}
public void MarketingActPageAwardRetDel(object packet)
{
base.CallScriptFuncAtPath(luaScript + ".MarketingActPageAwardRetDel", packet);
}
public void MarketingActPageGetAwardRet(object packet)
{
base.CallScriptFuncAtPath(luaScript + ".MarketingActPageGetAwardRet", packet);
}
}