24 lines
697 B
C#
24 lines
697 B
C#
|
using UnityEngine;
|
|||
|
using System.Collections;
|
|||
|
using GCGame.Table;
|
|||
|
using UnityEngine.UI;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
public class MarketingOpenServerSwitchPageRoot : MarketingCommonPageRoot
|
|||
|
{
|
|||
|
protected override void MarketingActPageGetAwardRetInner(object _Packet)
|
|||
|
{
|
|||
|
MarketingActAwardPageGetAwardRet packet = (MarketingActAwardPageGetAwardRet)_Packet;
|
|||
|
if (packet.btnState == 1)
|
|||
|
{
|
|||
|
_TagContainer.ForeachActiveItem<MarketingOpenServerTag>((awardItem) =>
|
|||
|
{
|
|||
|
if(awardItem.TagInfo.tagID == packet.tagID)
|
|||
|
{
|
|||
|
awardItem.RefreshTagState(2);
|
|||
|
}
|
|||
|
});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|