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JJBB/Assets/Project/Script/GameTables/Table_MissionQuestion.cs

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2024-08-23 15:49:34 +08:00
//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_MissionQuestion{
public const string TAB_FILE_DATA = "MissionQuestion";
private const int _varCount = 13;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_MissionQuestion()
{
}
public Tab_MissionQuestion(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
NpcDialog[0] = segments[2].Trim();
NpcDialog[1] = segments[6].Trim();
NpcDialog[2] = segments[10].Trim();
QuestionBank[0] = int.Parse(segments[3]);
QuestionBank[1] = int.Parse(segments[7]);
QuestionBank[2] = int.Parse(segments[11]);
CorrectDialog[0] = segments[4].Trim();
CorrectDialog[1] = segments[8].Trim();
CorrectDialog[2] = segments[12].Trim();
WrongDialog[0] = segments[5].Trim();
WrongDialog[1] = segments[9].Trim();
WrongDialog[2] = segments[13].Trim();
}
public int Id { get; private set; }
public readonly string[] NpcDialog = new string[3];
public int getNpcDialogCount() { return NpcDialog.Length; }
public string GetNpcDialogbyIndex(int idx)
{
if(idx >= 0 && idx < NpcDialog.Length)
return NpcDialog[idx];
return default(string);
}
public readonly int[] QuestionBank = new int[3];
public int getQuestionBankCount() { return QuestionBank.Length; }
public int GetQuestionBankbyIndex(int idx)
{
if(idx >= 0 && idx < QuestionBank.Length)
return QuestionBank[idx];
return default(int);
}
public readonly string[] CorrectDialog = new string[3];
public int getCorrectDialogCount() { return CorrectDialog.Length; }
public string GetCorrectDialogbyIndex(int idx)
{
if(idx >= 0 && idx < CorrectDialog.Length)
return CorrectDialog[idx];
return default(string);
}
public readonly string[] WrongDialog = new string[3];
public int getWrongDialogCount() { return WrongDialog.Length; }
public string GetWrongDialogbyIndex(int idx)
{
if(idx >= 0 && idx < WrongDialog.Length)
return WrongDialog[idx];
return default(string);
}
}
}