79 lines
1.9 KiB
C#
79 lines
1.9 KiB
C#
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//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_GuildBossConfig{
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public const string TAB_FILE_DATA = "GuildBossConfig";
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private const int _varCount = 12;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_GuildBossConfig()
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{
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}
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public Tab_GuildBossConfig(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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FunbenID = int.Parse(segments[2]);
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NeedGuildLevel = int.Parse(segments[3]);
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RewardShow1 = segments[4].Trim();
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ModelID = int.Parse(segments[5]);
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Name = segments[6].Trim();
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BossInfo[0] = segments[7].Trim();
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BossInfo[1] = segments[8].Trim();
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BossInfo[2] = segments[9].Trim();
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BossInfo[3] = segments[10].Trim();
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BossInfo[4] = segments[11].Trim();
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BossInfo[5] = segments[12].Trim();
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}
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public int Id { get; private set; }
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public int FunbenID { get; private set; }
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public int NeedGuildLevel { get; private set; }
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public string RewardShow1 { get; private set; }
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public int ModelID { get; private set; }
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public string Name { get; private set; }
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public readonly string[] BossInfo = new string[6];
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public int getBossInfoCount() { return BossInfo.Length; }
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public string GetBossInfobyIndex(int idx)
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{
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if(idx >= 0 && idx < BossInfo.Length)
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return BossInfo[idx];
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return default(string);
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}
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}
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}
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