21 lines
532 B
C#
21 lines
532 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class PrivilegePerMissionMenuItem : MonoBehaviour {
|
|||
|
public PrivilegeVipRoot.PRIVILEGE_VIP_TYPE _MenuItemType;
|
|||
|
public GameObject _MarkIcon;
|
|||
|
public void OnItemClick()
|
|||
|
{
|
|||
|
if(PrivilegePerMissionsPanelCtr.Instance)
|
|||
|
{
|
|||
|
PrivilegePerMissionsPanelCtr.Instance.OnMenuItemClick((int)_MenuItemType);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void ShowMarkIcon(bool _IsShow)
|
|||
|
{
|
|||
|
_MarkIcon.SetActive(_IsShow);
|
|||
|
}
|
|||
|
}
|