24 lines
459 B
C#
24 lines
459 B
C#
|
using UnityEngine;
|
|||
|
using System.Collections;
|
|||
|
|
|||
|
public class UIToggleSwap : MonoBehaviour
|
|||
|
{
|
|||
|
|
|||
|
public GameObject _ToggleOnGO;
|
|||
|
public GameObject _ToggleOffGO;
|
|||
|
|
|||
|
public void OnToggleSwap(bool isOn)
|
|||
|
{
|
|||
|
if (isOn)
|
|||
|
{
|
|||
|
_ToggleOnGO.SetActive(true);
|
|||
|
_ToggleOffGO.SetActive(false);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
_ToggleOnGO.SetActive(false);
|
|||
|
_ToggleOffGO.SetActive(true);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|