118 lines
4.1 KiB
C#
118 lines
4.1 KiB
C#
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using System;
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using UnityEngine;
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public class NetworkConfig
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{
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public static bool IsNeedCheckRes;
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private static string _IPListUrl;
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public static string AssetBundleUrl;
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public static string AssetBundleUrlBackup;
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public static string WebBlogUrl;
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public static string ApiUrl;
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public static string ApkKey;
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public static string _appid;
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public static string _cchid;
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public static string _appkey;
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public static string _channel;
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public static string _GDT_set_id;
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public static string _GDT_secret_key;
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public static string _GDT_channel;
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public static string _Table_Version;
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public static Action _Callback;
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public static string IPListUrl
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{
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get
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{
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if (string.IsNullOrEmpty(_IPListUrl)) return ControllUrlManager.ResUpdate;
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return _IPListUrl;
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}
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}
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public static string Table_Version
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{
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get
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{
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if (!string.IsNullOrEmpty(ControllUrlManager.Table_Version)) return ControllUrlManager.Table_Version;
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return _Table_Version;
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}
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}
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// public static void ReadNetworkConfig(Action callback)
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// {
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// // var strServerListPath = "";
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// // #if UNITY_ANDROID && !UNITY_EDITOR
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// // strServerListPath = Application.streamingAssetsPath + "/NetworkConfig.txt";
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// // #else // IOS PC Editor
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// // strServerListPath = "file://" + Application.streamingAssetsPath + "/NetworkConfig.txt";
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// // #endif
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// _Callback = callback;
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// AssetUpdateDownloaderTick.instance.LoadStreamingAsset("NetworkConfig.txt", DelConfig);
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// // LoadAssetBundle.Instance.LoadTableAsset(strServerListPath, DelConfig);
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// }
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public static void DelConfig(WWW assetWWW)
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{
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try
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{
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var text = assetWWW.text;
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#if Code_Encryption
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byte[] assetbytes = assetWWW.bytes;
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ResConvert.Dencypt(ref assetbytes);
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text = System.Text.Encoding.UTF8.GetString(assetbytes);
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#endif
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var lines = text.Split('\n');
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foreach (var line in lines)
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{
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var lineSplit = GetConfigKeyValue(line);
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if (string.Compare(lineSplit[0], "IsNeedCheckRes") == 0)
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IsNeedCheckRes = bool.Parse(lineSplit[1]);
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else if (string.Compare(lineSplit[0], "IPListUrl") == 0)
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_IPListUrl = lineSplit[1];
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else if (string.Compare(lineSplit[0], "AssetBundleUrl") == 0)
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AssetBundleUrl = lineSplit[1];
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else if (string.Compare(lineSplit[0], "AssetBundleUrlBackup") == 0)
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AssetBundleUrlBackup = lineSplit[1];
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else if (lineSplit[0] == "WebBlogUrl")
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WebBlogUrl = lineSplit[1];
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else if (lineSplit[0] == "appid")
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_appid = lineSplit[1];
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else if (lineSplit[0] == "cchid")
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_cchid = lineSplit[1];
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else if (lineSplit[0] == "appkey")
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_appkey = lineSplit[1];
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else if (lineSplit[0] == "channel")
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_channel = lineSplit[1];
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else if (lineSplit[0] == "ApiUrl")
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ApiUrl = lineSplit[1];
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else if (lineSplit[0] == "ApkKey")
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ApkKey = lineSplit[1];
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else if (lineSplit[0] == "GDTSetId")
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_GDT_set_id = lineSplit[1];
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else if (lineSplit[0] == "GDTSecretKey")
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_GDT_secret_key = lineSplit[1];
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else if (lineSplit[0] == "GDTChannel")
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_GDT_channel = lineSplit[1];
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else if (lineSplit[0] == "TableVersion") _Table_Version = lineSplit[1];
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}
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}
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catch (Exception e)
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{
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GuiTextDebug.debug("load netfile fail:" + e);
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}
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if (_Callback != null) _Callback.Invoke();
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}
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public static string[] GetConfigKeyValue(string line, char splitChar = '=')
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{
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var lineSplit = line.Split(splitChar);
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for (var i = 0; i < lineSplit.Length; ++i) lineSplit[i] = lineSplit[i].Trim('\r', ' ', '\n');
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return lineSplit;
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}
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}
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