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JJBB/Assets/Project/Script/LuaScripts/UI/Lua/EquipGemLvUpRedTip/EquipEnhanceGemLvUpRedTip.txt

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2024-08-23 15:49:34 +08:00

require("LuaUtil")
EquipEnhanceGemLvUpRedTip = {}
function EquipEnhanceGemLvUpRedTip.Start()
end
function EquipEnhanceGemLvUpRedTip.Update()
if(CS.EquipEnhanceXiangqian.Instance().EquipItem == null) then
return
end
if(redtip1.activeSelf == true) then
return
end
EquipEnhanceGemLvUpRedTip.RefreshDisableGO()
end
function EquipEnhanceGemLvUpRedTip.OnEnable()
end
function EquipEnhanceGemLvUpRedTip.RefreshDisableGO()
if(EquipEnhanceGemLvUpRedTip.IsCanGemQualityUp()) then
redtip1:SetActive(true)
end
end
function EquipEnhanceGemLvUpRedTip.IsCanGemQualityUp()
if(CS.EquipEnhanceXiangqian.Instance().EquipItem == null) then
return false
end
local gems = CS.EquipEnhanceXiangqian.Instance().EquipItem.GemItems
for i=0,gems.Count-1,1 do
local gemLvupTab = TabMan.GetGemLvlUpConsumeByID(gems[i].DataID)
if (gemLvupTab ~= null and
gemLvupTab.NextQuality > 0) then
local itemCount = CS.GameManager.gameManager.PlayerDataPool.BackPack:GetItemCountByDataId(gemLvupTab.QualityConsumeSubType);
if(itemCount >= gemLvupTab.QualityConsumeNum) then
return true
end
end
end
end