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JJBB/Assets/Project/Script/GameTables/Table_WorldBoss.cs

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2024-08-23 15:49:34 +08:00
//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_WorldBoss{
public const string TAB_FILE_DATA = "WorldBoss";
private const int _varCount = 16;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_WorldBoss()
{
}
public Tab_WorldBoss(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
FubenID = int.Parse(segments[2]);
SceneID = int.Parse(segments[3]);
PosX = float.Parse(segments[4]);
PosZ = float.Parse(segments[5]);
Type = int.Parse(segments[6]);
Icon = segments[7].Trim();
Level = int.Parse(segments[8]);
RewardShow[0] = segments[9].Trim();
RewardShow[1] = segments[10].Trim();
BossDesc = segments[11].Trim();
VipLevel = int.Parse(segments[12]);
ConsumeType = int.Parse(segments[13]);
ConsumeSubType = int.Parse(segments[14]);
ConsumeNum = int.Parse(segments[15]);
RewardTimes = int.Parse(segments[16]);
}
public int Id { get; private set; }
public int FubenID { get; private set; }
public int SceneID { get; private set; }
public float PosX { get; private set; }
public float PosZ { get; private set; }
public int Type { get; private set; }
public string Icon { get; private set; }
public int Level { get; private set; }
public readonly string[] RewardShow = new string[2];
public int getRewardShowCount() { return RewardShow.Length; }
public string GetRewardShowbyIndex(int idx)
{
if(idx >= 0 && idx < RewardShow.Length)
return RewardShow[idx];
return default(string);
}
public string BossDesc { get; private set; }
public int VipLevel { get; private set; }
public int ConsumeType { get; private set; }
public int ConsumeSubType { get; private set; }
public int ConsumeNum { get; private set; }
public int RewardTimes { get; private set; }
}
}